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Thousands of citizens, millions of stories. An upcoming PC city-builder with mass population simulation!

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Individual Citizens

Thousands of citizens act autonomously. No central routine, just movement arising from individual decisions.

Scaled Simulation

Compact layouts and renewable energy. Strategic planning keeps the city alive. Sustainability is the winning move.

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Accessible Strategy

Place, supply, grow. Simple rules that interlock and generate new configurations every round.

Release date?
Early 2027. We’ll have a public demo and playtesting phase. Wishlisting on Steam helps us a lot, so thank you if you do!
Long-term support?
We’re planning content updates after release. There are features and ideas that won’t make it into version 1.0, and we hope to explore and add them over time. Depending on our development progress, we may consider an Early Access phase with a complimentary roadmap to support and shape the game with community feedback.
Inspirations?
Dorfromantik, Islanders, Is This Seat Taken?, Urbo.
Mac, Linux & Steam Deck?
We'll look into it, but no promises.

Making games we want to play.

After working together throughout our Game Design studies at DE:HIVE Berlin, we decided to join forces and establish our own independent studio. This step gives us the freedom to pursue ideas we genuinely care about, along with the challenge of shaping them into fun experiences for players to enjoy.

michaelvalentin
2025-10-10_PS_LogoBar_Engl

Wishlist now!

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Halfcooked Games